Please read the job descriptions below and forward your resumés by:
E-Mail: hr-jobs@square-enix-usa.com
Postal Mail:
Square Enix, Inc.
Attn: Human Resources
999 N. Sepulveda Boulevard, Third Floor
El Segundo, CA 90245
Resumés only please.
The jobs email address is for resumés only.
Please send all other inquiries to na.jobs@square-enix.com
We are currently hiring for the following positions:
- Accounting Associate (Los Angeles, CA)
- Merchandise Coordinator (Los Angeles, CA)
- Asst./Director, Creative Services and Events (Los Angeles, CA)
- Quality Assurance Tester (Los Angeles, CA)
- CG Movie Programmers (Tokyo, Japan)
- Senior Software Engineer (Los Angeles, CA)
- Software Engineer (Los Angeles, CA)
Accounting Associate (Los Angeles, CA)
Summary
The Accounting Associate is mainly responsible processing daily Play Online (POL) related transactions.
Requirements:
- Ability to multi task in a fast-paced environment
- Flexibility and willingness to independently navigate areas of unfamiliarity
- Effective oral and written communication skills
- Positive and professional attitude
- Strong word processing and other computer skills
- Independent worker (i.e., takes initiative and works well with little supervision)
- Efficient and productive
- Knowledge of the entertainment software industry
- Japanese language skills and experience working with Japanese corporations (not required, but a plus)
Essential Duties and Responsibilities:
- Reviews and processes Play Online (POL) subscribers' chargebacks, refunds and credits by using POL accounting software, Linkpoint share website and other relevant POL system
- Download and reconcile monthly POL accounts receivable and sales data
- Prepares journal entries to book POL AR, sales, outside services, accruals, bad debt expense as appropriate for monthly and quarterly closing
- Prepares monthly POL royalty calculation and statements
- Assists in preparing monthly, quarterly and yearly reports and schedules
- Coordinates with other Online department in relation to POL-related transactions
- Processes daily POL related transactions which include, but not limited to, chargebacks and refunds/gift credits
- Completes month-end reconciliation of credit card billings (POL invoicing), sales reporting, calculation of POL-related accruals/reserve
- Prepares ad-hoc documents as requested by Card Service International, Online Department and other departments
- Prepares monthly and quarterly Online reports
- Other related duties as required
Education and/or Experience:
- Bachelor's degree from four-year college or university; or 2-3 years related experience; or equivalent combination of education and experience
- Basic PC software/hardware knowledge (including Access); proficient in Excel; Great Plains accounting software and Database software
- Experience with credit card billings for Online gaming is a plus
Merchandise Coordinator (Los Angeles, CA)
Summary
The Merchandise Coordinator implements assigned merchandising activities.
Essential Duties and Responsibilities:
- Develops new sales channels to help expand Merchandise Distribution business
- Communicates sales information, new product information and collects Purchase Orders from merchandise distributors and retailers
- Monitors merchandise distributors' and retailers' inventory and recommends adjustments to inventory, stock level and merchandise layout as needed
- Communicates decisions on customer claims on defective item exchanges with SEI's Information Center
- Works with marketing team to create new product print ads, as well as Emails newsletters to fans.
- Assists at MD consumer and business events such as Comic-con and Toy Fair.
- Handles daily communication (oral and written) with Japanese MD team.
- Other related duties as required
Education and/or Experience:
- Minimum High School Diploma or equivalent. Bachelor's Degree preferred
- Japanese language skills and experience working with Japanese corporations required
- Knowledge of SEI video games and merchandise required
- Sales experience with video games or merchandise a plus
- Able to work overtime as required
Asst./Director, Creative Services and Events (Los Angeles, CA)
Summary
The Director of Creative Services will lead a core functional group responsible for the development and production of all creative work across packaging, sales, tradeshow and consumer facing communications materials. This leadership position oversees all phases of the creative process to produce high quality, strategically grounded creative which includes all Events and Tradeshows from concept to completion. Delivers creative across all product brands and maintains and evolves the brand guidelines that govern the creative elements.
Manages a team of project managers and coordinators as well as outside vendors. Not only ensures the department runs effectively, but creates an environment that inspires creativity and the best design and copy from his/her team.
Reports to the VP, Marketing and works collaboratively with Marketing, Sales and Merchandising and Product teams to facilitate a productive relationship and flow of ideas. Effectively communicates design ideas and responds quickly to business needs. Possesses energy, passion, and a desire to deliver innovative successful solutions for internal clients.
Essential Duties and Responsibilities:
- Develop and deliver thought leadership and creative solutions that strengthen clients market distinction and leadership position
- Inspire and guide both internal and external teams to creative excellence as both a mentor and a contributor
- Foster teamwork to set an environment conducive to idea exchange, support and fun.
- Mentor directs with career and skills development
- Interact effectively with all levels of management and staff
- Understand business context and goals for creative efforts. Solid understanding and appreciation for the distinction between creative expression and business objectives
- Direct and execute graphic design projects such as packaging, advertising, video production, POP materials and other promotional content
- Collaborate with Marketing teams to ensure consistency across channels (ie: development of style guides, manage the corporate branding ID, etc)
- Assure creative standards are met
- Collaborate with Marketing and Development to maintain and evolve efficient processes
- Other related duties as required
Education and/or Experience:
- Bachelor's degree; BFA or equivalent in design and communication preferred
- Experience managing/leading design teams throughout a project lifecycle
- Outstanding interpersonal skills with an ability to communicate clearly and concisely and a willingness to share ideas with individuals at all levels
- Enjoy demonstrating initiative and creativity, excel at originating ideas, anticipate and implement next steps, generate improvement opportunities and translate new ideas into workable solutions
- Strong problem solving skills, ability to understand and identify key strategic issues, and develop creative design solutions to assignments
- Experience enforcing branding/identity style guide
- Expert level experience with latest Adobe Creative Suite software, including Photoshop, Illustrator and InDesign
- Must have creative ability to produce effective, exceptional and eye-catching work
- Highly organized, with strong attention to detail and the ability to manage multiple projects and meet tight deadlines
- Ability to develop and maintain processes that provide efficient structure to align business and creative needs with sales, marketing and other departments
- An impressive portfolio that emphasizes traditional print, advertising, video, corporate communications, and interactive design
- 7+ years of design experience in a corporate setting; Ability to build strong relationships and work with teams across an organization
- Ability to manage, train, and grow staff in a fast-paced company; 5 - 7+ years managing and developing a team both internally as well as outside vendors in an Creative team environment
- Excellent verbal and written communication skills; A leader who inspires and motivates, and who can give clear and constructive direction to creative team
- Creative thinker with a passion for innovation; Ability to take direction and to run with projects to complete closure on a proactive level
- A good eye for design and typography
Quality Assurance Tester (Los Angeles, CA)
Summary
Responsible for the quality assurance testing of assigned console and handheld games in development for the North American market.
This is a temporary position and it is located at our Los Angeles, CA office only.
Responsibilities:
- Examines and analyzes video game content for bugs
- Documents bugs found in the games
- Writes error reports which are sent to the development team for rectification. When the error has been fixed by the development team, the QA tester verifies that the fix works properly
- Communicates with Quality Assurance team to ensure deadlines are being met
- Creates internal guides and materials
- Uploads error reports to appropriate databases. Maintains databases to ensure up-to-date information has been entered
- Conducts industry research of comparable video games by examining and evaluating competitors' games and creating game reports
- Maintains confidentiality of games that have not been released to the public
- And other related duties as required
Requirements:
- Ability to multi-task in fast-paced environment
- Flexibility and willingness to independently navigate areas of unfamiliarity
- Effective oral and written communication skills
- Positive and professional attitude
- Strong word processing and other computer skills
- Independent worker (i.e., takes initiative and works well with little supervision)
- Efficient and productive
- Knowledge of the entertainment software industry
- Japanese language skills and experience working with Japanese corporations (not required, but a plus)
Education and/or Experience:
- High School diploma or equivalent
- Strong verbal and written communication skills
- Good problem solving skills
- Basic knowledge of video games. Familiarity with games consoles and handheld games
- Basic ability and dexterity in playing video games
- Proficiency with computers, Microsoft Word, Excel, Outlook and Internet
- Minimum typing skills 40 WPM
- Overtime may be required to meet impending deadlines
CG Movie Programmers (Tokyo, Japan)
Now Hiring CG Movie Programmers!
Japan's development team is recruiting CG movie programmers! Click the banner on the left for details.
Please use the contact below for questions regarding these positions.
E-Mail: CG-PROG@square-enix.com
Senior Software Engineer (Los Angeles, CA)
Job Summary
Square Enix is building a studio from the ground up. We are making an action-oriented original IP game here in sunny Los Angeles. We are looking for motivated master programmers to lay the foundation for a solid development team.
How often do you get a chance to make sure that a studio starts off in the right direction? How often do you get to be one of the starting members, but also have medical insurance? This is a rare opportunity to have the creative control of a start-up but the backing and funding of a major publisher.
Responsibilities:
- Being a core member of a game development team
- Being the lead for a particular platform or a major chunk of the code
- Creating or deciding to purchase major chunks of code
- Creating the infrastructure for efficient game development
- Hiring and mentoring other software engineers
- Coming up with and implementing gameplay
Required:
- Bachelor's Degree
- Master of C and C++ programming
- 5+ years of experience
- At least two published games, with at least one Xbox 360 game
Desired:
- Experience as a leader/mentor in a project from start to finish
- Experience working with artists to come up with the best tools for a smooth-flowing asset pipeline
- Experience with shaders and GPU programming
- Console experience, especially the Xbox 360
- Experience in multiplatform development
- Informed on new technologies, concepts, and solutions
Software Engineer (Los Angeles, CA)
Job Summary
Square Enix is seeking a game programmer with significant C and C++ experience. Applicant would be joining a small initial team to build a studio from the ground up and should feel comfortable taking on a wide range of tasks. The ideal candidate will implement a major chunk of the engine, gameplay or both. Be a game creator, not just a programmer who writes to spec!
Required:
- Bachelor's Degree
- Mastery of C and C++ programming
- 2+ years of programming experience on commercial projects
- Solid 3D math skills
- Ability to work independently and under a deadline
- Willingness to try new things
- Ability to learn quickly
Desired:
- Experience with multiplatform development
- Experience with shaders and/or GPU programming
